SDGO PRIVATE SERVER NEED HELP 2015 SD高達Online 私服新消息 SDガンダムカプセルファイターオンライン プライベートサーバー SD Gundam Capsule Fighter Online Private Server To all SDGO refugee. Watch Now; sdgo 自由1 9 Watch Now; SDGO NA server Tallgeese lll User: SNSD. This is a group dedicated to those that enjoyed SD Gundam Capsule Fighter Online. I made this group for those from the NA server that wish to stay in touch with one another and to discuss anything Gundam based for the most part, but other discussions will not be discouraged.
SD Gundam Capsule Fighter Online Hands-On. We took our miniaturized mechs for a spin in the early Southeast Asian version of Softmax's free-to-play Gundam-themed massively multiplayer online game. Super Deformed Gundam Capsule Fighter Online (SDGO) adalah sebuah game Gundam online berjenis PVP 3rd person shooter dengan jumlah pemain maksimal 8 orang untuk 1 room PVP dan 4 orang untuk room misi. MS terbagi dalam 3 type: Gunting, Kertas, Batu dan 5 Rank: S, A, B, C.
SD Gundam Capsule Fighter Online General Information and FAQ by Dragoonza
This is a general FAQ for new players. If I’ve forgotten anything, pleas let me know and I’ll add it!
Required specs:
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THE BASICS:Q: What match modes are there?
A: There a good amount of match modes, and they are:
A: There a good amount of match modes, and they are:
Team Points match is where teams will fight for 5 minutes, acquiring points via destroying the enemy! team sizes are 2-4-6, and points gained are C=2 B=3 A=4 S=5
FFA Points Match is the same, except it’s a total Free-For-All (FFA)
Team Death Match is a death match mode with lives, and the lives each rank gets are
C=3.8 B=2.9 A=2 S=1.75, the decimals simply mean their last life is handicapped, starting at that fraction of health. (So an S rank will have full health it’s first life, but will only have 75% of it’s life upon it’s second. They can however still be repaired to 100% by a repair unit)
Battleship Match, or tag TDM is when you choose one of your battleships to play with. A battleship can hold a total of 10pts. worth of units. Some examples are: 2 S ranks, 2 A ranks and 1 C rank, 1 A and 2 B ranks, etc.
C=3.8 B=2.9 A=2 S=1.75, the decimals simply mean their last life is handicapped, starting at that fraction of health. (So an S rank will have full health it’s first life, but will only have 75% of it’s life upon it’s second. They can however still be repaired to 100% by a repair unit)
Battleship Match, or tag TDM is when you choose one of your battleships to play with. A battleship can hold a total of 10pts. worth of units. Some examples are: 2 S ranks, 2 A ranks and 1 C rank, 1 A and 2 B ranks, etc.
This mode plays just like TDM, except you can tag between your units, allowing a varied form of play and strategy. You get 3-5 tags based on your battleship of choice, with the tag reload varying based on your tag count total.
P.S. Eventually you’ll be able to attack with your battleship once a match, but I doubt this feature will be on the NA server upon launch.
P.S. Eventually you’ll be able to attack with your battleship once a match, but I doubt this feature will be on the NA server upon launch.
Going to skip zone or w/e it’s called, no one plays it anyways.
Boss Mode is a unique form of Team Points match, where one at a time a member of each team will be in BOSS status. They’ll have “no-flinch” status(meaning melee doesn’t flinch them) and increased atk/def as well. When a boss unit is destroyed they yield x5 their normal point total to the opposing team, however a Boss unit will obtain x5 points from each of it’s own kills as well.
Boss Mode is a unique form of Team Points match, where one at a time a member of each team will be in BOSS status. They’ll have “no-flinch” status(meaning melee doesn’t flinch them) and increased atk/def as well. When a boss unit is destroyed they yield x5 their normal point total to the opposing team, however a Boss unit will obtain x5 points from each of it’s own kills as well.
Sd Gundam Capsule Fighter Private Server
Q: You mentioned ranks, what are these/what do they mean?
Ranks are a power classification for units.
C ranks are your run of the mill mass production units, like Zakus, GMs, and the Jegans.
B ranks include some lower class gundams, unique units (Hambrabi, Methuss), and customized mass production models (Gouf Custom, CGUE Deep arms)
A ranks are more distinct units, consisting of high tier gundams (RX-78 magnetic coating, Strike), specialized unique units(The-O, Zeong), and Mobile Armors(Elmeth, Psycho Gundam)
S ranks Consist of flagship units, and top tier units. You’ll see mobile armors like the Neue Ziel here, gundams like the Wing Gundam Zero(EW), and final antagonist units like the Sazabi and Susanowo.
Beyond their point and life total differences; higher rank units have higher stats, more diverse attacks, and more unique skills. So where as C ranks will have a standard attack set, a basic set of skills (atk up/def up for example) the Wing Zero Custom(EW) will have two modes(5 weapon total) and the skills booster extension and ZERO SYSTEM.
So lower rank units need to win via spamming their lives, and higher ranks units survive via being bulky monsters of destruction.
Ranks are a power classification for units.
C ranks are your run of the mill mass production units, like Zakus, GMs, and the Jegans.
B ranks include some lower class gundams, unique units (Hambrabi, Methuss), and customized mass production models (Gouf Custom, CGUE Deep arms)
A ranks are more distinct units, consisting of high tier gundams (RX-78 magnetic coating, Strike), specialized unique units(The-O, Zeong), and Mobile Armors(Elmeth, Psycho Gundam)
S ranks Consist of flagship units, and top tier units. You’ll see mobile armors like the Neue Ziel here, gundams like the Wing Gundam Zero(EW), and final antagonist units like the Sazabi and Susanowo.
Beyond their point and life total differences; higher rank units have higher stats, more diverse attacks, and more unique skills. So where as C ranks will have a standard attack set, a basic set of skills (atk up/def up for example) the Wing Zero Custom(EW) will have two modes(5 weapon total) and the skills booster extension and ZERO SYSTEM.
So lower rank units need to win via spamming their lives, and higher ranks units survive via being bulky monsters of destruction.
A lot like the show, funny how that works…
There are also subranks,
U= Custom paint, these units are paint schemes from players on other servers. They tend to play a bit differently from their normal counterparts as well.
R= Rare, these units can only be obtained from capsules and events.
S= Specialized, these units can only be constructed via Mix plans(blue prints basically)
There are also subranks,
U= Custom paint, these units are paint schemes from players on other servers. They tend to play a bit differently from their normal counterparts as well.
R= Rare, these units can only be obtained from capsules and events.
S= Specialized, these units can only be constructed via Mix plans(blue prints basically)
They play by the same rules of their associated main rank, but tend to be a little stronger.( I myself tend to refer to them as 1.5 rank units =P)
Q: Someone mentioned a Rock,paper,scissor system. What is this?
Beyond being labeled by rank, units are also labeled by their type of rock, paper, or scissor.
Rocks tend to be melee orientated, and use less boost to dash horizontally, but use a lot to dash vertically.Papers are your long range and sniper style units. They can dash vertically for very little boost, but horizontally their boost gauge depletes very quickly.Scissors are your mid game users. They have averaged use of their boost no matter their direction, and their attacks tend to be more based on mid range DPS.
Beyond being labeled by rank, units are also labeled by their type of rock, paper, or scissor.
Rocks tend to be melee orientated, and use less boost to dash horizontally, but use a lot to dash vertically.Papers are your long range and sniper style units. They can dash vertically for very little boost, but horizontally their boost gauge depletes very quickly.Scissors are your mid game users. They have averaged use of their boost no matter their direction, and their attacks tend to be more based on mid range DPS.
Sd Gundam Capsule Fighter 2019
THE GOLDEN RULE FOR TYPES IS THAT YOU DEAL 20% MORE AND ALSO TAKE 20% MORE.So for example if a scissor is facing a rock, the rock will deal 20% extra damage while the scissor will deal 20% less damage. This is why staying near-ish to your team mates and watching each others backsis almost always necessary.
Q: Is there PvE?
A: Yes and no.
Yes in that there are mission rooms, where you and a team of 3 other players work together to achieve a goal against NPCs, often times based in a story arc of one of the shows.
No in that there are no other forms of pve and that these missions are short, and GRINDY in order to get the blue prints you desire.
A: Yes and no.
Yes in that there are mission rooms, where you and a team of 3 other players work together to achieve a goal against NPCs, often times based in a story arc of one of the shows.
No in that there are no other forms of pve and that these missions are short, and GRINDY in order to get the blue prints you desire.
In KR i ran a mission called “Descending Sword” based on an episode of SEED roughly 12 times. This is about and hour and x minutes worth of play. i got 30% of the vouchers I needed for the unit Mix Plan I wanted.
So i hope for all of you, that the rate won’t be as low here. It’s a game, not a job
Q: Is there a player ranking system?
A: Yep yep! You start off as a trainee, and work your way up from there.
The ranks of Warrant officer to General are, however, based on your player EXP total compared to the rest of the server.
In KR I am a 2nd LT., therefore I’m within the top 30%.
A: Yep yep! You start off as a trainee, and work your way up from there.
The ranks of Warrant officer to General are, however, based on your player EXP total compared to the rest of the server.
In KR I am a 2nd LT., therefore I’m within the top 30%.
General of the Army | 8,130,200 | Top player in game (1 person max) |
General | 5,420,100 (6,471,809) | Rank 2-10 (9 people max) |
Lieutenant General | 3,613,400 (4,511,719) | Rank 11-100 (90 people max) |
Major General | 2,408,900 (3,148,486) | Rank 101-500 (400 people max) |
Brigadier General | 1,605,900 (2,574,035) | Rank 501-1000 (500 people max) |
Colonel | 1,070,600 (1,989,745) | Top 1% of people |
Lieutenant Colonel | 713,700 (1,684,721) | Top 2% of people |
Major | 475,800 (1,481,920) | Top 3% of people |
Captain | 317,200 (1,182,728) | Top 5% of people |
First Lieutenant | 246,000 (586,729) | Top 15% of people |
Second Lieutenant | 186,600 (308,010) | Top 30% of people |
Warrant Officer | 139,000 (178,957) | Top 50% of people |
Sergeant Major | 103,400 | |
Master Sergeant | 74,900 | |
Lance Sergeant | 48,600 | |
Staff Sergeant | 25,700 | |
Sergeant | 10,200 | |
Corporal | 3000 | |
Private First Class | 1000 | |
Private | 400 | |
Trainee | 0 | You start with this rank |
Q:What is unit customizing?
A: In short, it’s using Custom and OVER custom points to upgrade your unit. These are earned through leveling your unit.
A: In short, it’s using Custom and OVER custom points to upgrade your unit. These are earned through leveling your unit.
The leveling order of your unit is:
Special attack
Skill 1
Skill 2
Custom 1
Custom 2
Custom 3
OC 1
OC 2
OC half battery(costs less to repair your unit)
OC 4 (you get 2 points)
OC 5 (2 points again)
OC 6 (3 points, but low success rate)
OCEX Allows you to add a small 3rd skill, like .5 of a second longer boost, a point of attack, etc.
Special attack
Skill 1
Skill 2
Custom 1
Custom 2
Custom 3
OC 1
OC 2
OC half battery(costs less to repair your unit)
OC 4 (you get 2 points)
OC 5 (2 points again)
OC 6 (3 points, but low success rate)
OCEX Allows you to add a small 3rd skill, like .5 of a second longer boost, a point of attack, etc.
The lower the rank of a suit, the better performance increase you’ll see from customizing it.
I think that’s about it for general FAQ, if I think of anything else, or other veterans let me know of something I’ll update this. Enjoy!
SD Gundam Capsule Fighter Online | |
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Developer(s) | Softmax |
Series | Gundam |
Release | |
Genre(s) | MMOTPS |
Mode(s) | Multiplayer |
SD Gundam Capsule Fighter Online (SDGO) is a MMOTPS developed by South Korea based PC game company Softmax that allows players to take command of Units involving all Gundam eras such as: Universal Century, Anno Domini(Gundam 00), Future Century(G Gundam) and many more.
It started online service since summer 2007 in the Republic of Korea.
![Sd Gundam Capsule Fighter Private Server Sd Gundam Capsule Fighter Private Server](/uploads/1/1/9/8/119857865/934309932.jpg)
![Wiki Wiki](/uploads/1/1/9/8/119857865/190393787.jpg)
Later on January 4, 2008, Shanghai-based game company 9You today announced its licensing agreement with Bandai Korea to operate online action casual game SD Gundam Capsule Fighter Online (SD Online) in Mainland China, Hong Kong and Macau.
On March 20, 2009, the Japanese export contract was signed for SDGO with publisher CJ internet, the game now has a Website for Japan
On October 19, 2011, the North American-based online gaming publisher, OGPlanet, announced its agreement with Bandai Korea to release the game in North America.
On January 19, 2012, Shanda Games International announced that it has entered into an agreement with Bandai Korea, to distribute SD Gundam Capsule Fighter Online in Singapore, Malaysia, Philippines and Australia under Cherry Credits. The closed-beta test for these countries rolled out on February 14, 2012.
Sd Gundam Capsule Fighter 2020
On March 14, 2012, Indonesian based-game company Megaxus announced its agreements with Bandai Korea to release the game and the closed beta test for Indonesian SDGO began at April 30, 2012, then officially released at May 15, 2012.
On April 30, 2015, Bandai Korea announced the closure of SD Gundam Capsule Fighter Online on the Korean server. They offered a refund on things bought within the year and were unused. The Game closed on May 29, 2015. All servers other than NA had either been shutdown or have announced their closure. OGP NA Server had yet to announce anything about the status of their server.
On June 30, 2015, OGPLANET announced the closure of NA server and that marked the final server of this game to be closed.
Structure[edit]
The game was played through multiplayer matches of up to 12 players, or co-op missions of up to 4 players. Multiplayer matches provided rewards of points (in-game currency) and experience, with bonuses for the winning team or players, and additional bonuses based on game length. Mission rewards are randomized, and may sometimes include additional items.
Mobile suits could be obtained via rental, random purchase through capsules (hence the title), and through mixing. Mixing requires the purchase of a Mixing Plan, a fully upgraded 'key' mobile suit, and a number of specific component suits that get discarded during mixing.
The strength of a mobile suit is described by its rank. C ranks are the weakest and most common, having four lives in the deathmatch game mode. B ranks have three lives, but are more difficult to obtain. A ranks are even stronger, but have only two lives. S rank units have 2 lives and are currently the strongest units in the game and can be bought with real currency or their mix plans can be bought with points. Some mobile suits have rare CR, BR, and AR variants, which can only be capsuled, and have different weapons or abilities. Additionally, there are CS, BS, AS and SS mobile suits, which are similar, but can only be acquired through mixing.
Mobile suits were formerly further categorized into rock, paper, and scissor types, with a self-explanatory relationship. Rocks are traditionally oriented toward hand-to-hand combat, whereas papers were long-range, and scissors were mid-range.
There was a high degree of customization available in the game. The player can purchase paint sets and stickers to change the appearance of mobile suits, and tweak their stats slightly. Especially rare items, such as red paint, extra storage, operators, and room themes, however, were unattainable with in-game currency, and could only be purchased with real money.
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